All have subtype="decoration" except for Missile Launch Station, which has subtype="military".
| Bonus Décor | Code | Military Discount |
Housing Bonus |
Resources Bonus |
+Staff Visits |
| Area of Effect: Small (1 cell) | |||||
| Kite Park | DB04 | 30% | |||
| Army Boxing Gym | DB02 | 20% | |||
| Military March | DB01 | 15% | 15 | ||
| Naval Officer's Club | DB03 | 20% | 20% | ||
| Land Weapons Center | BB20 | 20% | |||
| Sea Weapons Center | BB19 | 15% | |||
| Air Weapons Center | BB21 | 15% | |||
| Area of Effect: Medium (2 cells) | |||||
| Switching Center | BB09 | 8% / 16% | |||
| Recycling Center | BB08 | 10% / 20% | 12 / 24 | ||
| Propeller Shop | BB02 | 3% / 6% | |||
| Tire Factory | BB01 | 3% / 6% | |||
| Alpini Training | DE22 | 4% / 8% | |||
| Army Combat Training | SK1 | 4% / 8% | |||
| Intelligence Bureau (1) | DB06 | 12% | |||
| Cyber Warfare Facility (2) | DB08 | 10% | |||
| Dog Park | DB12 | 30% | |||
| Turkmen Assembly | DB07 | 20% | 20% | ||
| Heavenly Ruler's Palace | DE20 | 15% | 15% | ||
| La Station Militaire (3) | DE20 | 15% | 15% | ||
| Area of Effect: Large (3 cells) | |||||
| Defused Element Z Bomb | DE21 | 3% | |||
| Petroleum Refinery | BB04 | 5% / 10% | 5% / 10% | ||
| Wind Farm | BB03 | 5% / 10% | 5% / 10% | ||
| Beer Hall | BB06 | 5% / 10% | 6% / 12% | ||
| Exterminators | BB05 | 5% / 10% | 6% / 12% | ||
| Small Library | BB07 | 5% / 10% | 10 / 20 | ||
| Communications Center | BB13 | 5% / 10% | 10% / 20% | ||
| Crystal Palace | BB14 | 14% | 15 / 30 | ||
| Missile Launch Station | AMS | 15% | |||
| VR Training Simulator (4) | DB13 | 20% | |||
| Other | |||||
| The Grand Citadel (5) | DB05 | ||||
| Neighborhood (6) | BB24 | ||||
| Amity Naval Station (7) | DB10 | ||||
| Commando Assault Yard (8) | CAY | ||||
| Farm Camp (9) | DB11 | ||||
| Prison Camp (10) | BB23 | ||||
| Drone Command Center (11) | BB27 | ||||
| Mount Losavius (12) | DB13 | ||||
Key:
- If there are two numbers in a cell, they are the uncrewed and crewed bonuses.
- Military Discount = the discount in Coins (not oil or ore) when building military units
- Housing Bonus = the bonus in Coins you get when collecting rent from houses
- Resources Bonus = the bonus in resources you get when harvesting oil, wood, or ore
- +Staff Visits = the extra visits applied to your government buildings when you collect Coins from them
Notes:
- (1) Intelligence Bureau also gives 2x the payout for repelling invasions
- (2) Cyber Warfare Facility: also gives a one-time upgrade to Army Depot
- (3) La Station Militaire: decreases military contract duration by 15%
- (4) VR Training Simulator: also gives 30% army research acceleration
- (5) The Grand Citadel ("Futuristic Kremlin") - decreases military contract duration by 12%
- (6) Neighborhood: Blocks 1, 2, and 3 have a 5%, 7%, and 10% bonus on Coins collected, respectively
- (7) Amity Naval Station: gives one-time upgrade to Naval Depot; defends against invasions (range 8)
- (8) Commando Assault Yard: when activated, Land units do extra damage for 15 minutes
- (9) Farm Camp: 5, 10, and 15 prisoners give 15%, 30%, and 45% speed-ups, respectively, to Farms
- (10) Prison Camp: gives 1.5 or 2 times XP depending on number of prisoners captured
- (11) Drone Command Center: increases invasion area for 15 minutes; reactivation time 24 hrs
- (12) Mount Losavius: allows you to build packs of 50 Energy
All of the buildings are 2 x 2 cells big, except the following:
- 1 x 1: Defused Element Z Bomb
- 3 x 3: Missile Launch Station, Crystal Palace, Intelligence Bureau, The Grand Citadel, Turkmen Assembly, Cyber Warfare Facility, Drone Command Center
- 4 x 4: Heavenly Ruler's Palace, La Station Militaire, Neighborhood, Amity Naval Station, Commando Assault Yard, Prison Camp
I've omitted the less interesting bonus decors such as the park-related ones, walls, towers, etc. Some of the park-related decors are interesting for aesthetic reasons and those I shall include on a different page.
Sir can you pls. include the trees codes banana tree,orange tree and apple tree i saw this trees in some empires although they can remove by neighbors to "click to clear" but it still nice to have one thanks sir and more power...=)
ReplyDeleteComing soon...
DeleteDone.
DeleteAdded the Communcations Center.
ReplyDeleteAdded Futuristic Kremlin and Defused Element Z Bomb.
ReplyDelete"Futuristic Kremlin" is the game-code name for The Grand Citadel.
DeleteAdded note on subtypes.
ReplyDeleteAdded:
ReplyDeleteIntelligence Bureau
Turkmen Assembly
Added: La Station Militaire.
ReplyDeleteAdded Neighborhood.
ReplyDeleteAdded Cyber Warfare Facility.
ReplyDeleteAdded Commando Assault Yard and Amity Naval Station
ReplyDeleteAdded Dog Park.
ReplyDelete