I included the Tier 1 and 2 power-ups just in case they might be useful (such as for quests).
subtype="consumable"
Nukes | Code |
Tactical Nuke | N37 |
Tactical Nuke II | N72 |
Tactical Nuke III | N73 |
Power-ups (Tier 3) | Code |
Field Repairs III | N25 |
Explosive Ammo III | N26 |
Air Strike III | N28 |
Missile Strike III | N29 |
Hunker Down III | N30 |
Target Jammer III | N31 |
Accuracy III | N32 |
Evasion III | N33 |
EMP III | N35 |
Poison Gas III | N36 |
Power-ups (Tier 2) | Code |
Field Repairs II | N13 |
Explosive Ammo II | N14 |
Air Strike II | N16 |
Missile Strike II | N17 |
Hunker Down II | N18 |
Target Jammer II | N19 |
Accuracy II | N20 |
Evasion III | N21 |
EMP II | N23 |
Poison Gas II | N24 |
Power-ups (Tier 1) | Code |
Field Repairs I | N01 |
Explosive Ammo I | N02 |
Air Strike I | N04 |
Missile Strike I | N05 |
Hunker Down I | N06 |
Target Jammer I | N07 |
Accuracy I | N08 |
Evasion I | N09 |
EMP I | N11 |
Poison Gas I | N12 |
need help the nuke 3 is stucked up on my depot sir!!!!!
ReplyDeleteLet this serve as a warning to all readers. I warned you not to use these codes with the Depot Hack.
DeletePeople should learn to be patient and READ!!! GEEZ!!!
DeleteAnd you haven't even seen the many other comments that I don't publish!
DeleteStoring old remarks:
ReplyDeleteDO NOT use these codes with the Depot Hack. They are for another hack that I will disclose in the future.
Tip: Start learning how to use Charles Proxy (see "Links" page) if you really want to make Power-ups, Energy packs, and Element Z packs. With this new hack, you can use Cheat Engine to create new units and put them directly into your inventory, but you can't make new consumables.